For example, I maintain this site: and am one of the room "owners" of the c# room ( feel free to stop by). It also provides some documentation to point to when actual action needs to be taken be it a friendly reminder or something more elevated. Having a set of rules for the room allows users (new or not) to be aware of what is expected inside of the chat room. These steps are basically in order of importance. Keep in mind that this is all still up to the room's discretion, and that depending on that room enforcement or formality will vary greatly. However, if the goal is to have a nice on topic room then there are some simple steps that can be taken to sort of cultivate the culture there. If the goal is to have an anything goes room then moderation is probably not of much concern. So long as nothing too egregious is taking place, and the room is active and somewhat related to the exchange, the room will remain.
This can kind of go both ways though, as chat rooms are very open to interpretation. Moderation inside of chat is very important to keeping the room "livable".
#3dxchat wiki mods#
If the user persists or has crossed a certain limit (as per your room rules/culture) then kick the user (this gives them a little cool off period to contemplate) - this will remove the user from your room and suspend from chat for 1 minute (1st kick), 5 minutes (2nd kick) and 30mins (third kick) note that three kicks in 24 hours will raise a moderator flag to prevent abuse of the feature/alert mods of a potentially deeper issue.Move any unsuitable messages to the bin if not wanted in the transcript.
If the user is cross-posting blatant spam/offensive messages to multiple rooms (that you notice) - flag a message by that user as spam/offensive.Inform the user - as politely as possible (but in no uncertain terms) - their message/behaviour is not acceptable - hopefully this will be enough and all can continue amicably.There's a general (although not strict - and depending on severity) scale of things that can be done.